There are many different kinds of kisses that mean different things and require different styles of writing. Is the kiss going to be a chaste peck on the cheeks, is it a passionate reunion, a teary goodbye, or a frenzied meeting of two bodies? Make sure you know this and let it fully embolden what you’re writing.
If it’s a teary goodbye, it’s probably a good idea to focus on the more emotional elements of the kiss, such as the emotions, the gentleness, and the bringing together of two people. But suppose it’s a steamy, passionate kiss between two people who are desperate for each other. In that case, you can focus more on the physicality of the moment. And this doesn’t have to mean the meetings of two lips either, but also the tongues, the heat, the smell, the rapid heartbeats, ragged voices, grasping of hands and fingers and the pulling and pushing of bodies.
Example #3:
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His hands were on my hips, and he lifted me up as if I were made of air. My legs wrapped around his waist, and we moved to the right, knocking into a floor lamp. It toppled over, but I didn’t spare it another thought. A light popped somewhere in the house. The TV turned on, then off, back on. Our lips remained sealed. It was like we couldn’t get enough of each other. We were devouring one another, drowning in each other.
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Kisses are so much more than just lips, so really dig deep and let the bodies of your interactive fiction game’s characters speak for themselves. Don’t tell us the kiss was good, show us what it does to them! Do they blush, sweat, giggle or moan? Show us how good it is, and your reader will thank you for it.